NOETICA
The Laurentian Capital
The city of Noetica sits as the nearest city to the Paradox Gates, and draws scholars, mages, and thrillseekers of all kind. It is home to the largest mages’ guild in Chalameria, overseen by a an elected leader known as the Eye of the Storm. Only reachable by boat or passage through the unstable Paradox Gates, it is considered a safe place for experimentation due to its inherent separation from the mainland, and when denizens leave it is normally due to either the inherent danger of its position or to spread news of their results with the broader world.
Noteworthy Places
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The Paradox Gates
The Paradox Gates are a highly unstable natural feature as old as Chalameria itself, where neither people nor elements behave as they should. It is here the Order of Averin and mages guild gather to nominate their leaders and observe the Trial of Elements, and where celestialists from Noetica gather once a decade to document its unusual effects on the land. Under constant observation by a rotating vanguard of scholars, it is never left unattended and any elemental threats are observed and quickly disposed to prevent them from reaching the mainland.
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Embervale
The northernmost city in Laurentium, Embervale is the last civilized stop before the Planar Pass, a dangerous pathway taken by convicts and exiles as sentencing for banishment-worthy crimes. Once little more than an outpost, it has grown with legal and illegal trade alike made through those seeking absolution via the Pass or looking to test their luck in the Dreamwood. It is widely believed to be homebase to the Silver Ashes, a mercenary group consisting primarily of keen scouts, quick-fingered rogues, and persuasive merchants who ferry goods in and out of the Pass – for a profit.
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Woodsedge
Woodsedge is the city nearest the Dreamwood, and served as a sanctuary to many dryads who fled the forest once it became blighted. It now serves as one of the foremost lumbermills in Chalameria, and is the first line of defense for attacks that might arise from the Dreamwood. Many warriors looking to cut their teeth in battle travel here for training from some of Laurentiums’ finest spellswords and fighters.
Laurentians of Note
Famous, infamous, noteworthy, or otherwise – these Laurentians are widely known throughout Chalameria for one reason or another, but note this is not an exhaustive list.
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Aludiane is a Selunari and known patron of the arts and science. Born on the road near the dangerous Planar Gate, she has lived in Noetica ever since but makes a yearly commitment to visit each of Laurentium’s cities. Rumor has it she can sometimes be found gambling under cover of cloak during visits to Embervale.
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The first person to initially call for a unification of the elements, he is infamous for his handling of piracy on the Mistbrim Sea, striking a deal with the pirate lord to act as the Chalamerian conscripted navy once the Dreamwood became blighted.
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The current Eye of the Storm, leader of the mages’ guild in Noetica. She is considered just but fair, and only three mages have been sent through the Pass for crimes against the elements in her tenure. She is often called upon for counsel by leaders across Chalameria.
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A renowned painter and flame elitist known for mixing soot and ash into her paint.
Views on Other Cultures
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On Maram
Though many might argue Laurentians’ love of experimentation indicates a lack of order, this isn’t the case. While they find the extreme law prevalent in Maram stifling, they are similarly strict on other, seemingly meaningless minutiae, such as which cardinal direction a bakery should be facing (always west, of course).
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On Elion
Trade with Elion is normally friendly, with the region’s Bound Shard scrolls in high-demand among wealthy Laurentians. Though ownership of the Stillwater Channel in its entirety was once contested, this argument quickly faded into obscurity after blighted creatures were known to exit the Dreamwood to sail its shores, and it became more dangerous to claim ownership than profitable.
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On Wincor
Alike in spirit if not in practice, Laurentians are traditionally quite intrigued by the free-spirited proclivities of those who hail from the bogs of Wincor, and recipes for various experimentations have long been traded between the borders. Mercenaries from the Wastelands are known to link with those from or coming through Embervale, and through these deals underground traderoutes have been established from Chalameria’s northernmost border to its southern tip.